Dissertation

Journal Papers

Conference Papers

  • Sasha Azad, Jingyang Xu, Haining Yu and Boyang Li. Scheduling Live Interactive Narratives with Mixed-Integer Linear Programming. The 13th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE). Snowbird, Utah. 2017.
  • James Kennedy, Iolanda Leite, Andre Pereira, Ming Sun, Boyang Li, Rishub Jain, Ricson Cheng, Eli Pincus, Elizabeth Carter and Jill Fain Lehman. Learning and Reusing Dialog for Repeated Interactions with a Situated Social Agent. The 17th International Conference on Intelligent Virtual Agents (IVA). Stockholm, Sweden. 2017.
  • Tong Wang, Ping Chen, and Boyang Li. Predicting the Quality of Short Narratives from Social Media. The 26th International Joint Conference on Artificial Intelligence (IJCAI). Melbourne, Australia. 2017. [Dataset coming soon...]
  • Matthew Guzdial, Boyang Li, and Mark O. Riedl. Game Engine Learning from Video. The 26th International Joint Conference on Artificial Intelligence (IJCAI). Melbourne, Australia. 2017.
  • Ming Sun, Iolanda Leite, Jill Fain Lehman, and Boyang Li. Collaborative Storytelling between Robot and Child: A Feasibility Study. The 16th ACM SIGCHI Interaction Design and Children Conference. Stanford, CA. 2017.
  • Iolanda Leite, AndrĂ© Pereira, Allison Funkhouser, Boyang Li, and Jill Fain Lehman. Semi-situated Learning of Verbal and Nonverbal Content for Repeated Human-Robot Interaction. The 18th ACM International Conference on Multimodal Interaction. Tokyo, Japan. 2016.
  • Rogelio Cardona-Rivera and Boyang Li. PlotShot: Generating Discourse-constrained Stories around Photos. The 12th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment. Burlingame, CA. 2016.
  • Yi Luan, Yangfeng Ji, Hannaneh Hajishirzi, and Boyang Li. Multiplicative Representations for Unsupervised Semantic Role Induction. The 54th Annual Meeting of the Association for Computational Linguistics. Berlin, Germany. 2016.
  • Baohan Xu, Yanwei Fu, Yu-Gang Jiang, Boyang Li and Leonid Sigal. Video Emotion Recognition with Transferred Deep Feature Encodings. The 2016 ACM International Conference in Multimedia Retrieval. New York, NY. 2016.
  • Boyang Li. A Dynamic and Dual-Process Theory of Humor. The 3rd Annual Conference on Advances in Cognitive Systems . Atlanta, GA. 2015.
  • Matthew Guzdial, Brent Harrison, Boyang Li, and Mark O. Riedl. Crowdsourcing Open Interactive Narrative. The 10th International Conference on the Foundations of Digital Games. Pacific Grove, CA. 2015.
  • Boyang Li, Mohini Thakkar, Yijie Wang and Mark O. Riedl. Storytelling with Adjustable Narrator Style and Sentiments. The 7th International Conference on Interactive Digital Storytelling. Singapore. 2014.
  • Boyang Li, Mohini Thakkar, Yijie Wang, and Mark O. Riedl. From Data to Storytelling Agents. The 14th International Conference on Intelligent Virtual Agents (IVA 2014). Boston, MA. 2014.
  • Boyang Li, Stephen Lee-Urban, and Mark O. Riedl. Crowdsourcing Interactive Fiction Games. The 8th International Conference on the Foundations of Digital Games. Chania, Crete, Greece. 2013.
  • Boyang Li, Stephen Lee-Urban, George Johnston and Mark O. Riedl. Story Generation with Crowdsourced Plot Graphs. The 27th AAAI Conferece on Artificial Intelligence. Bellevue, Washington. 2013.
  • Boyang Li, Alexander Zook, Nicholas Davis, and Mark O. Riedl. Goal-Driven Conceptual Blending: A Computational Approach for Creativity. The 3rd International Conference on Computational Creativity. Dublin, Ireland. 2012.
  • Boyang Li and Mark O. Riedl. Creative Gadget Design in Fictions: Generating Novel Object Types in Analogical Spaces. The 8th ACM Conference on Creativity and Cognition. Atlanta, Georgia, 2011. pp. 41-50.
  • Mark O. Riedl, Boyang Li, Hua Ai, and Ashwin Ram. Robust and Authorable Multiplayer Interactive Narrative Experiences. The 7th Annual Conference on Artificial Intelligence and Interactive Digital Entertainment. Palo Alto, California, 2011.
  • Nicholas Davis, Boyang Li, Brian O'Neill, Mark Riedl, and Michael Nitsche. Distributed Creative Cognition In Digital Filmmaking. The 8th ACM Conference on Creativity and Cognition. Atlanta, Georgia, 2011. pp. 207-216. (Best Student Paper)
  • James Niehaus, Boyang Li, and Mark O. Riedl. Automated Scenario Adaptation in Support of Intelligent Tutoring Systems. The 24th Conference of the Florida Artificial Intelligence Research Society. Palm Beach, Florida, 2011.
  • Boyang Li and Mark O. Riedl. An Offline Planning Approach to Game Plotline Adaptation. The 6th Conference on Artificial Intelligence for Interactive Digital Entertainment. Palo Alto, California, 2010. pp. 45-50.
  • Boyang Li, Han Yu, Zhiqi Shen, Chunyan Miao, Evolutionary Organizational Search (Extended Abstract),The 8th International Conference on Autonomous Agents and Multiagent Systems , Budapest, Hungary, 2009. pp. 1329-1330. Poster
  • Boyang Li, Yew-Soon Ong, Minh Nghia Le, Chi Keong Goh, Memetic Gradient Search, IEEE Congress on Evolutionary Computation. Hong Kong, 2008. (CEC 2008). pp. 2894-2901.
  • Hock Beng Lim, Keck Voon Ling, Wenqiang Wang, Yuxia Yao, Mudasser Iqbal, Boyang Li, Xiaonan Yin, Tarun Sharma, The National Weather Sensor Grid. The 5th ACM Conference on Embedded Networked Sensor Systems. 2007. pp. 369-370.

Workshop Papers

Preprints and Tech Reports

Demos

  • Boyang Li and Mark O. Riedl. Scheherazade: Crowd-Powered Interactive Narrative Generation. The 29th AAAI Conference on Artificial Intelligence. Austin, TX, 2015.
  • Huiliang Zhang, Zhiqi Shen, Xuehong Tao, Chunyan Miao, Boyang Li, Ailiya, Yundong Cai. Emotional agent in serious game (DINO). The 8th International Conference on Autonomous Agents and Multiagent Systems. Budapest, Hungary. 2009.

Book Chapters

  • Boyang Li and Mark O. Riedl. Creating Customized Game Experiences by Leveraging Human Creative Effort: A Planning Approach. In Agents for Games and Simulations II. Frank Dignum (Ed.) LNAI 6525. 2011. pp. 99-116.
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